GTAV: Steven Witkowski’s Digital Storytelling Example Presentation

The story I chose to present is a video game called “Grand Theft Auto 5”

It’s genre as a story goes could be described as an action/adventure among many others that I could arguably place it in because of it’s many storylines. Its rated mature meaning it’s intended audience are adults mainly males as all three characters are male or at least mature teens, however they often attract people outside the 18-24 yr old range younger and older and many women. It is produced by Rockstar games for PS4 and XBOX1 or earlier models as well.

Game Trailer Link 

I have played this game far more than I would ever admit to. As you can see from the trailer the story here will involve several interesting characters. One interesting note about how this game is played in relation to developing the story is that anyone playing the game can choose from 3 characters (Trevor, the psychotic, old meth dealer you saw punching the juggalo…Franklin, the younger black man you see fittingly driving a car which we presume is stolne…and last you see Michael the older wise “retired” crook in his backyard next to his pool attempting Yoga.) Each of which have very unique stories and gameplay features. Which all very closely follow the “Hero’s Journey” model in their own right. They all have their own call to duty, mentors, many trials, often presented as missions which progress gameplay. But each of the three have a separate set of missions sometimes involving all three characters. When it does you can switch between them right in the middle of the story and change the perspective, a new feature for the series which I thought was brilliant because it allows for so much more story without dragging out the timeline. The story is set in a very recognizable city although it’s all completely fictional the “City of San Andreas” was created to mock and completely make fun of Los Angeles and in particular Hollywood. The story puts a lot of effort into picking fun at the California stereotype including fictional radio and TV advertisements promoting not only the city and surrounding “vacation areas” on the large very diverse map. Outside of the downtown area you can travel to all sorts of trailer parks, a mountainous wilderness area and several other areas of more or less significance depending on what you like to do. Another great feature and the main reason I picked this story/game is it’s very popular online play set in this  same virtual world where you can create two characters of your own per account on either network account PSN or XBOX Live. In this feature you can progress the story of your characters by doing missions alone or with friends online. You can purchase homes, cars, clothing, and even food drinks shots and lap dances …even beyond that amazingly. The most popular item by far are the weapons, this online environment inspired by crime and inhibited by violent freaks and online assholes can be quite violent if you are without friends it can be unpleasant at times and you have to be able to defend yourself, or provoke others into a random old fashioned duel. Anything you can think of you can probably do and that’s what makes this story great is our ability to take it over.



p.s. mute the second video in class…hard to find any online gameplay without language.


Old Lady playing Hilarious


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